//flags to mark previous function
var opFlag=false //indicates previous entry was an operator
var eqFlag=false //indicates previous function was a calculation
function checkDec() {
//prevents multiple decimal points in entry
if (document.calc.screen.value.indexOf('.') == -1){
enterVal('.')
return
}
if ((document.calc.screen.value.indexOf('.') >= 0) && ((eqFlag) || (opFlag))){
enterVal('.')
return
}
}
function enterVal(num){
//determine how to handle entry based on previous function
if (eqFlag) {
//last entry gave a total, no operators entered, so replace both stores
document.calc.input.value=num
document.calc.screen.value=num
eqFlag=false
return
}
if ((!opFlag) && (!eqFlag)){
//no operators or totals entered, still entering numbers
document.calc.input.value += num
document.calc.screen.value += num
return
}
if (opFlag) {
//operator entered, change screen value, build on input
document.calc.screen.value =num
document.calc.input.value += num
opFlag=false
return
}
}
function compute() {
//if last entry is an operator, input is not complete so do nothing
len=document.calc.input.value.length
var oneChar=document.calc.input.value.charAt(len-1)
if ((oneChar == '+') || (oneChar == '-') || (oneChar == '*') ||
(oneChar == '/')) {
return
}
document.calc.screen.value = fixIt(eval(document.calc.input.value))
document.calc.input.value = fixIt(eval(document.calc.input.value))
eqFlag=true
}
//a fix for JavaScript's crappy math handling
function fixIt(num) {
return(Math.round(num*10000000)/10000000);
}
function operator(op) {
//can't enter operator before entering a value
if (document.calc.screen.value == ''){
return
}
//if last entry is not an operator, use the one just entered
eqFlag=false
len=document.calc.input.value.length
var oneChar=document.calc.input.value.charAt(len-1)
if ((oneChar != '+') && (oneChar != '-') && (oneChar != '*') && (oneChar != '/') && (oneChar != '.')){
document.calc.screen.value = eval(document.calc.input.value)
document.calc.input.value = eval(document.calc.input.value)
document.calc.input.value += op
}
else {
//if last entry is an operator, replace it with this one
//this returns input store less operator
document.calc.input.value=parseFloat(document.calc.input.value)
document.calc.input.value+=op
}
opFlag=true
}
function clearAll() {
document.calc.input.value = ''
document.calc.screen.value=''
}
function clearEntry() {
//don't do anything if the last entry is not a number
len=document.calc.input.value.length
var oneChar=document.calc.input.value.charAt(len-1)
if ((oneChar == '+') || (oneChar == '-') || (oneChar == '*') ||
(oneChar == '/')) {
return
}
if (document.calc.screen.value == ''){
//nothing here to clear
return
}
if (document.calc.screen.value==document.calc.input.value) {
//only one entry, so clear it
document.calc.screen.value=''
document.calc.input.value=''
return
}
//get last number entered and clear it, return previous value to screen
str1=document.calc.screen.value
str2=document.calc.input.value
ind=str2.lastIndexOf(str1)
document.calc.input.value=document.calc.input.value.substring(0,ind)
document.calc.screen.value=parseFloat(document.calc.input.value)
}
function sqrRT() {
if (document.calc.input.value == ''){
//nothing entered, do nothing
return
}
document.calc.screen.value=Math.sqrt(document.calc.screen.value)
document.calc.input.value=document.calc.screen.value
eqFlag=true
}
function sqr() {
if (document.calc.input.value == ''){
return
}
document.calc.screen.value=(document.calc.screen.value)*(document.calc.screen.value)
document.calc.input.value=document.calc.screen.value
eqFlag=true
}
function neg() {//get last entry and negate it
str1=document.calc.screen.value
str2=document.calc.input.value
ind=str2.lastIndexOf(str1)
document.calc.input.value=document.calc.input.value.substring(0,ind)
document.calc.screen.value=(document.calc.screen.value)*-1
document.calc.input.value += "(" + document.calc.screen.value + ")"
//placed in () to solve double operator problem
}
function pcnt() {
if (document.calc.input.value == ''){ //nothing here
return
}
//if last entry is an operator, do nothing
len=document.calc.input.value.length
var oneChar=document.calc.input.value.charAt(len-1)
if ((oneChar == '+') || (oneChar == '-') || (oneChar == '*') ||
(oneChar == '/')) {
return
}
//check that there are two numbers entered
if ((document.calc.input.value.indexOf('+') == -1)&&
(document.calc.input.value.indexOf('-') == -1)&&
(document.calc.input.value.indexOf('*') == -1)&&
(document.calc.input.value.indexOf('/') == -1)){
return
}
//calculate percentage
if ((document.calc.input.value.indexOf('+') != -1) ||
(document.calc.input.value.indexOf('-') != -1)) {
percent=((document.calc.screen.value)/100)*parseFloat(document.calc.input.value)
}
else {
percent=((document.calc.screen.value)/100)
}
//replace last entry with percentage and evaluate expression
str1=document.calc.screen.value
str2=document.calc.input.value
ind=str2.lastIndexOf(str1)
document.calc.input.value=document.calc.input.value.substring(0,ind)
document.calc.input.value+=percent
document.calc.screen.value = eval(document.calc.input.value)
document.calc.input.value = eval(document.calc.input.value)
eqFlag=true
}
function memory_p() {
if (document.calc.screen.value ==''){
return
}
//add screen value to memory store
document.calc.memory.value+= "+" + document.calc.screen.value
document.calc.memory.value=eval(document.calc.memory.value)
eqFlag=true
document.calc.mem_win.value='M' //indicator of something in memory
}
function memory_s() {
if (document.calc.screen.value ==''){
return
}
document.calc.memory.value += "-(" + (document.calc.screen.value) +")"
document.calc.memory.value=eval(document.calc.memory.value)
eqFlag=1
document.calc.mem_win.value='M'
}
function memory_r() {
//recall memory store to screen
document.calc.screen.value=''
enterVal(document.calc.memory.value)
eqFlag=true
}
function memory_c() {
//clear memory indicator
document.calc.memory.value=0
document.calc.mem_win.value=''
}
function constant(what) {
if (what == 'pi') {
document.calc.screen.value=''
enterVal(Math.PI)
eqFlag=true
}
}
Thermo Pride Web Site
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Technical Section
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Installation and Service Manuals |
| Oil Fired Furnace | - Models: OC, OT, OL, OH
|
| Furnace Assembly | - Models: L33, 37, 39
|
| Oil Furnace (general service and maintenance) | - Models: OC, OT, OL, OH
|
| ECM Operation | - Models: OL, OH |
| 2-Stage Oil Furnace | - Models: OH5-85DXE |
| Low-Profile Highboy Oil Furnace | - Models: OH6
|
| ECM Operation | - Models: OH6
|
| Power Gas Furnace | - Models: PGT, PGL
|
| Power Gas conversion burner | - Models: PG
|
| Premiere Series Two-Stage Gas Fired Furnace | - Models: CHX1/CDX1 |
| ECM Operation | -
Models: CHX1/CDX1 |
| 90+% High-Efficiency Gas Fired Furnace | - Models: CHB1/CDB1 |
| Comfort 80+% Mid-Efficiency Gas Fired Furnace | - Models: MHA/MDA |
| Comfort 80+% Mid-Efficiency Gas Fired Furnace | - Models: MHA1/MDA1 |
| ThermoPack™ Oil Combination Unit | - Model: OPA |
| Mobile Home Furnace - Gas and Oil Fired | - Models: OMC |
| Mobile Home Furnace - Gas Fired | - Models: GMD1 |
| Premiere Series (14 SEER) Air Conditioner | - Air Cooled Condensing Units |
| 13 SEER Air Conditioner | - Model: AC13 |
| 12 SEER Air Conditioner | - Model: AC12 |
| 10 SEER Air Conditioner | - Model: AC10 |
| Air Handlers | - Models AH1-A & AH2-A |
| ECM Air Handlers | - Models AH2436E1 & AH4260E1 |
| Wood / Coal Furnace | - Models: WC-20, WC-27 |
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Tool Box
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Calculator
Conversions
Fuel Cost Comparison Formulas
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